The HND Computer Game Animation allows students to enhance a range of practical skills for the development of computer games. This innovative course, derived from professional standards and principles, comprises modules on media and game design. This course will prepare you for a career in the Digital Animation and Games Design industries. You will develop a range of creative and technical skills including, 3D modelling, 2D/3D animation, Games Design and Concept Art.
The HND Computer Game Animation is designed to provide specialist work-related qualifications in a range of sectors. This course will improve the knowledge, understanding and skills that is needed to prepare the learners for employment in the commercial fields of Computer Game Animation and will be suitable for thouse who have already decided that they wish to enter this area of work.
This HND Computer Game Animation course provides education and training in the theory and practice of Computer Game Animation as required for careers in computer games design, computer games development, 3D Design, and 2D & 3D Computer Animation. You will use industry standard software such as, Adobe Creative Suite (Master Collection), Maya 3D, Unity and Games Salad. You will develop the skills required to take your creative ideas from initial stages to the final product.
HND Computer Game Animation
The emphasis of this programme is to develop work related skills alongside creative thinking within a games/coding context. You will have the opportunity to work on industry led assignments to develop a professional creative identity.
Some adult learners may wish to make the commitment required by this qualification in order to enter a specialist area of employment or progress into higher education. The programme will be mainly based around the artistic elements of games design, covering concept art, illustration, storyboarding, level design, digital sculpting, 3D computer modelling, texturing, light, rigging and animation. The course provides and insight into the professional practice of games design through practical demonstration, research and theory-based study. Students are encouraged to explore a variety of sources and subjects that influence their development as well as experiencing a range of teaching methods such as formal lectures, team teaching, practical demonstrations and tutorials that further enhance their learning experience.
Course Length: 2 years;
Start dates: February / July / October;